I was contracted as a UI/UX Designer by Exploding Kittens to work on 2 in-developing mobile and multi-platform game prototypes. Working closely with the game designers and art director, I started from wireframe sketches to gray box mockups and prototypes. I also generated game UI assets and actively worked with the engineer implement those assets in Unity to create a workable build for their in-house play tests. Unfortunately, due to NDA I can't share any specific details about the project until the game launches publicly.
UNANNOUNCED PROJECT
Client :
Exploding Kittens
Team :
Elan Lee
Ian Clayman
Vincent Odien
Nigel Randall
Platform:
mobile, PC
Tools :
Adobe XD, Illustrator, Photoshop, After Effects
Engine :
Unity
Contributions :
—Created wireframes and a-step-above-gray-box mockups
—Worked with game designers to design a complete user flow of the game
—Generated playable prototypes, iterated based on player feedback
—Designed and created game UI assets
—Worked with the engineer to integrate assets in engine
—Coordinated with the engineer to animate in-game UI elements, using state machine to trigger different animations
copyright Two Bit Circus