I was contracted as a UI/UX Designer by Exploding Kittens to work on 2 in-developing mobile and multi-platform game prototypes. Working closely with the game designers and art director, I started from wireframe sketches to gray box mockups and prototypes. I also generated game UI assets and actively worked with the engineer implement those assets in Unity to create a workable build for their in-house play tests. Unfortunately, due to NDA I can't share any specific details about the project until the game launches publicly.

UNANNOUNCED PROJECT

Client :

Exploding Kittens

Team :

Elan Lee

Ian Clayman

Vincent Odien

Nigel Randall

Platform:

mobile, PC

Tools :

Adobe XD, Illustrator, Photoshop, After Effects

Engine :

Unity

Contributions :

—Created wireframes and a-step-above-gray-box mockups

—Worked with game designers to design a complete user flow of the game

—Generated playable prototypes, iterated based on player feedback

—Designed and created game UI assets

—Worked with the engineer to integrate assets in engine

—Coordinated with the engineer to animate in-game UI elements, using state machine to trigger different animations

copyright Two Bit Circus

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